A collection of games I created
Merge tiles to reach 2048. Swipe or use arrow keys.
Turn off all the lights. Clicking a light toggles it and adjacent lights.
Slide tiles to arrange them in order. A classic brain teaser.
Find all mines without triggering them. Windows-style classic.
Navigate through procedurally generated mazes. 3 algorithms.
Control gravity direction to reach the goal. 10 levels with moving hazards.
Classic arcade shooter! Destroy the alien invaders before they reach you.
Pilot your ship through asteroid fields! UFO enemies, power-ups, colorful explosions.
The legendary block-stacking game. DAS/ARR support, ghost piece.
Eat food, grow longer. Don't hit yourself! 10 speed levels.
Break all the blocks with a bouncing ball. Neon glow effects.
Tap to fly through pipes. Dynamic difficulty, medal system.
The original video game. 1P vs AI or 2P local multiplayer.
Play with physics! Sand, water, fire, and more elements.
Conway's classic cellular automaton. Watch patterns emerge.
Emergent life from simple attraction/repulsion rules.
N-body simulation. Create solar systems and watch orbits.
Rake sand patterns, place stones. A meditative experience.